I finally got around to looking up where I ranked in the November '12 competition. Number 129 out of 284 (so I was in the top half with 4.14 stars, the very top animation recieving 7.51 stars)
Here's the page where my entry is located- 11 Second Club - November Competition
The criticism from the comments included-
-The actions were cliche, i.e. pointing at watch for time, walking in place, and are overacted
-The characters enunciated every word, which they shouldn't do. (Somehow, I sensed I should not have done that- bad self for not asking someone!)
-One person disliked the walking in place while one person thought it was unecessary
-Context was clear (thank goodness! I thought I'd have trouble with that)
-Art style "kinda" matches animation (?) Eh? What does that mean?
I agree with the criticism peoples gave me. Too many literal actions based on speech. People never do what my character did. However, the point I was trying to make was an over-exaggeration. I always enjoy me some Ren n Stimpy-esque animation. But if that's wrong, then, I guess I learned m'lesson.
Next time I do an animation with dialogue, I'll act it out myself in a small room where nobody can see me. Yes, I was told to do this. No, I didn't for that animation. Bad self!!