Le teacher wanted me to add more camera angles, so I did. (Even though the vast majority of the 11-second-club clips don't change angles.) I think it looks better now.
First, I neglected to check the guidelines and therefore my aspect ratio was fullscreen instead of widescreen. So, with 1.5 hours until the deadline, I changed the size (using command + J) but doing this made some random lines disappear from some of the frames, and some of the frames had nothing showing up in them. So I resaved the file, and copied the frame from the fixed file and pasted them to the resized file. But the frames I pasted were now the original fullscreen size. So I resized those as best I could. Then, since the canvas gained a lot of width, the backgrounds weren't big enough (they cut off about 3/4 through each frame because I only drew enough for fullscreen. So I filled in the background. Then I kept having to re-render the video after finding mistakes in the animation.
I really wish there were another file format to export to because Quicktime stinks. The audio quality drops severely even though the "No Compression" option is used. BAH!!
After critique, I added some movement after the "BAM!" to his hands.
Here is the fullscreen version:
When I tried the default codec, some of the frames froze during playback when I uploaded it to Youtube. I dried h.264, and now the frames run fine, but there are a lot more artifacts showing up during playback. So then I tried messing with the "Animation" codec's settings, and got it to show up decently.